local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
main_id = 10201
L0_1 = {}
L1_1 = 1020101
L2_1 = 1020102
L3_1 = 1020103
L4_1 = 1020104
L5_1 = 1020105
L6_1 = 1020106
L7_1 = 1020107
L8_1 = 1020108
L9_1 = 1020109
L10_1 = 1020110
L11_1 = 1020111
L12_1 = 1020112
L13_1 = 1020113
L14_1 = 1020114
L15_1 = 1020115
L16_1 = 1020116
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10201KleeSpawn3"
L3_1.scene_id = 20031
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10091
L4_1.alias = "Npc10091"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1020102AbyssSpawn5"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1020101"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10201KleeSpawn3"
L3_1.scene_id = 20031
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10091
L4_1.alias = "Npc10091"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1020102AbyssSpawn5"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1020102"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020103"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn3"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 3
L4_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.transmit_points = L2_1
L0_1["1020114"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssRoute3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020104"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020105"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn4"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 3
L4_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.transmit_points = L2_1
L0_1["1020115"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssRoute6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020106"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020107"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q10201KleeSpawn3"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1020108"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10091
L3_1.alias = "Npc10091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q10201KleeSpawn3"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1020109"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10201KleeSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10091
L4_1.alias = "Npc10091"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1020102AbyssSpawn5"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300117
L3_1.pos = "Q10201BombSpawn"
L3_1.alias = "Q10201Bomb"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020112"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10201KleeSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10093
L4_1.alias = "Npc10093"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1020102AbyssSpawn6"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10091
L5_1.alias = "Npc10091"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn5"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q10201AvatarSpawn2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020113"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10093
L3_1.alias = "Npc10093"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1020102AbyssSpawn6"
L3_1.scene_id = 20031
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q10201KleeSpawn3"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10091
L5_1.alias = "Npc10091"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn5"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1020110"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10201KleeSpawn3"
L3_1.scene_id = 20031
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10091
L4_1.alias = "Npc10091"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1020102AbyssSpawn5"
L4_1.scene_id = 20031
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10093
L5_1.alias = "Npc10093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1020102AbyssSpawn6"
L5_1.scene_id = 20031
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300117
L3_1.pos = "Q10201BombSpawn"
L3_1.alias = "Q10201Bomb"
L3_1.scene_id = 20031
L3_1.room_id = 1
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20031
L3_1.pos = "Q10201AvatarSpawn"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1020111"] = L1_1
